CommonEvent 9087
Name = "ナタリアポート襲撃1"

  999([0])
  ShowTextAttributes(["houshi_fc1", 0, 0, 2])
  ShowText(["\\n<Serviceborne>"])
  ShowText(["Those who are connected to the sea..."])
  ShowText(["They will make good sacrifices..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Mermaid A>"])
  ShowText(["Hey, what is this...?!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Mermaid B>"])
  ShowText(["S-Someone help me...!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Let those mermaids go! I'll take you on!"])
  ConditionalBranch([4, 394, 0])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["Attacking the town... ugh, the trauma..."])
    Empty([])

  BranchEnd([])
  BattleProcessing([0, 2139, false, false])
  SetMoveRoute([53, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([55, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  SetMoveRoute([50, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Mermaid A>"])
  ShowText(["S-So cool..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Mermaid B>"])
  ShowText(["Here, please take this...!"])
  PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
  ChangeItems([9, 0, 0, 1])
  ChangeItems([3086, 0, 0, 1])
  PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
  ControlSwitches([3247, 3247, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The mermaids have evacuated!"])
  Empty([])
